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¹ |
Militia |
Possible Features |
This Unit Features |
1 |
Short description of strategic features |
Light, quick infantryman. |
2 |
Description of a moving distance |
Walking distance - long.
Running distance- long |
3 |
Contact attack |
Yes, is made by a club. |
4 |
Distance attack |
No |
5 |
Unique feature of attack |
No |
6 |
Back attack |
Yes |
7 |
Possibility of healing/poisoning |
Yes |
8 |
Possibility to influence on his moral |
Yes |
9 |
Type of move |
On the ground. |
10 |
Interaction with the landscape |
Standard (see the landscapes). |
11 |
The most dangerous enemy-unit |
Weak against "Pikeman" and other units with a strong armor. |
12 |
The most simple enemy-unit |
Good combats against "Archers" and other units with a weak armor. |
Militia |
Initial Value |
Improvement Price |
Limit |
Contact attack force |
4 |
8 |
Not limited |
"Run & Attack" force |
10 |
3 |
Not limited |
Armor |
1 |
36 |
Not limited |
Health |
10 |
3 |
Limited |
Move |
4 |
20 |
Limited |
Run |
5 |
11 |
Limited |
Agility |
11 |
2 |
Not limited |
price |
45 |
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