
|
 |
| |
 |
Part "How to play"
"Combat"
"Victory Conditions" |
|
|
| How to play / Combat / Victory Conditions |
|
| Victory Conditions |
| |
A combat can be finished with a victory of one of the players or a draw.
A combat victory is defined by the following conditions:
- A player’s time for all his/her turns passes. He/she gets a loss. Proportion of players armies forces doesn’t matter in this case. And an enemy-player gets a victory.
- A player couldn’t make a turn during a time for a turn. He/she gets a loss. The time left for a turn and the proportion of players armies forces don’t matter in this case. And an enemy-player gets a victory.
- A player doesn’t have units on a combat field. It means that all player’s units were killed or ran away. In this case he/she gets a loss, and an enemy-player – victory.
- A player quits the game during a combat. In this case he/she gets a loss, and an enemy-player – victory.
In the game some draw situations are possible. Draw conditions are the following:
- Both players quit the game till the moment of the first "combat" turn (special turn of units arrangement is not included in "combat" turns).
- Both players quit the game during a combat.
|
|
|
 |
|